Supreme Commander 2 demo (review)
Great new interview with Chris Taylor
Now for something a little different than purely real-time strategy discussion.
Chris Taylor expounds upon a variety of topics including the games industry’s creative development process, weathering an economic storm, publishing & distribution and, of course; the future of the RTS genre.
Demigod
Well, with the news and initial murmurings about Supcom 2 passing softly if cryptically past us and the first inklings of a warm new spring emerging; I thought I’d take 15mins out of my work day and post something to my blog (it’s been some time!). I have been thinking a lot about Demigod and the future of the Supcom franchise – and its incredible engine, custom-built from the ground-up specially for it. Demigod will after all be using that very same core engine.

